10 questions · two minutes
1. On your placement, a client wants an AR app ‘because it’s trendy’. What do you do?
2. Testers of your VR app complain of feeling dizzy. How do you respond?
3. You’re designing a mixed reality interaction where users move virtual objects with their hands. Where do you start?
4. Classes, team projects and prototype demos will all be in English, and you’ll be working with developers, designers and artists from many countries. How does that sound?
5. Your XR scene looks great but runs too slowly on the target hardware. What do you do?
6. Where do you think XR can add the most value?
7. Your AR app uses the camera to scan the user’s surroundings. What’s on your mind?
8. A new XR content creation tool comes out and nobody on the team knows it. How do you react?
9. Where do you see yourself after graduating?
10. What motivates you most to pursue a Master’s degree in XR Lab?